Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 142 days ago
7 / 6 / 7
K / D / A
42.4%
Kill participation
854.7
Damage / min
12,195g
427.9 gold / min
19
6 placed · 2 cleared
177
6.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryあんま自分を責めんな俺がいるけん#ran
Gangplank · Top
5 / 6 / 13
39.1% KP
24,350
19.3% share
15,326g
214 CS · 7.5/m
Sombra#jp8
Sylas · Jungle
9 / 4 / 12
45.7% KP
20,358
16.1% share
14,758g
224 CS · 7.9/m
rem#JPW0
Ekko · Mid
14 / 6 / 8
47.8% KP
26,630
21.1% share
13,348g
174 CS · 6.1/m
ただ君が平凡に笑ってほしい#JP2
Zeri · ADC
10 / 9 / 11
45.7% KP
29,620
23.5% share
15,224g
220 CS · 7.7/m
CRYO#クライオ
Pantheon · Support
8 / 8 / 15
50% KP
25,223
20% share
12,492g
32 CS · 1.1/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
7 / 6 / 7
42.4% KP
24,358
20% share
12,195g
177 CS · 6.2/m
唯一人#日本服务器
Talon · Jungle
9 / 10 / 3
36.4% KP
19,912
16.4% share
12,279g
154 CS · 5.4/m
nice try#ggwp3
Taliyah · Mid
3 / 11 / 3
18.2% KP
20,559
16.9% share
10,169g
229 CS · 8/m
Asuki#JP1
Kindred · ADC
13 / 9 / 10
69.7% KP
48,458
39.9% share
17,682g
225 CS · 7.9/m
青空に舞う#いつかは
Braum · Support
1 / 10 / 18
57.6% KP
8,255
6.8% share
8,515g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
