Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 142 days ago
9 / 4 / 7
K / D / A
51.6%
Kill participation
1,115.6
Damage / min
13,615g
497.8 gold / min
29
5 placed · 5 cleared
200
7.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat蒙古タンメン#NKMT
Renekton · Top
1 / 5 / 5
25% KP
15,832
15.6% share
9,468g
186 CS · 6.8/m
January#봄이야
Evelynn · Jungle
9 / 6 / 4
54.2% KP
15,736
15.5% share
11,553g
162 CS · 5.9/m
福岡が好きです#いいね
Varus · Mid
6 / 11 / 4
41.7% KP
32,293
31.8% share
11,530g
209 CS · 7.6/m
HzAzukiSs#Hz6
Ezreal · ADC
7 / 5 / 4
45.8% KP
27,828
27.4% share
12,541g
238 CS · 8.7/m
Yuna fan5#鬱鬱鬱
Veigar · Support
1 / 4 / 9
41.7% KP
9,793
9.6% share
8,324g
68 CS · 2.5/m
Red side
Victory1vsAll#日新又日新
Zaahen · Top
9 / 4 / 7
51.6% KP
30,512
31.3% share
13,615g
200 CS · 7.3/m
Ruke74#9031
Volibear · Jungle
7 / 5 / 12
61.3% KP
22,981
23.6% share
13,561g
178 CS · 6.5/m
ぽんじー#JP1
Twisted Fate · Mid
4 / 5 / 7
35.5% KP
16,806
17.2% share
14,362g
238 CS · 8.7/m
あいこ#JP2
Jhin · ADC
9 / 3 / 8
54.8% KP
21,121
21.7% share
14,545g
217 CS · 7.9/m
二度とネガティブ発言はいたしませ#黒みかん
Rell · Support
2 / 7 / 17
61.3% KP
6,078
6.2% share
8,191g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
