Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Samira
Defeat
Ranked Flex · 135 days ago
23 / 12 / 5
K / D / A
80%
Kill participation
1,769.8
Damage / min
26,391g
686.7 gold / min
36
15 placed · 7 cleared
289
7.5 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatpjwdQ#4822
Sion · Top
8 / 6 / 16
68.6% KP
47,233
30.9% share
15,126g
243 CS · 6.3/m
は な#1014
Jarvan IV · Jungle
2 / 10 / 23
71.4% KP
12,862
8.4% share
12,694g
174 CS · 4.5/m
铸星龙王#飛龍在天
Syndra · Mid
2 / 10 / 6
22.9% KP
15,187
9.9% share
11,162g
225 CS · 5.9/m
1vsAll#日新又日新
Samira · ADC
23 / 12 / 5
80% KP
68,018
44.4% share
26,391g
289 CS · 7.5/m
V1Numbers#18v
Nautilus · Support
0 / 14 / 24
68.6% KP
9,751
6.4% share
10,361g
35 CS · 0.9/m
Red side
VictoryBau Troi TU Cach#8058
Cho'Gath · Top
4 / 11 / 19
44.2% KP
32,887
15% share
13,983g
212 CS · 5.5/m
ShadowDANCE99#JP1
Zed · Jungle
12 / 5 / 18
57.7% KP
51,126
23.3% share
20,466g
296 CS · 7.7/m
1conkien#rong
Xerath · Mid
10 / 3 / 23
63.5% KP
43,762
20% share
14,755g
223 CS · 5.8/m
TNC Xuân Giang#TB17
Kai'Sa · ADC
21 / 7 / 13
65.4% KP
58,005
26.5% share
21,646g
278 CS · 7.2/m
Mlem Mlem#JP1
Morgana · Support
5 / 9 / 36
78.8% KP
33,194
15.2% share
14,411g
77 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
