Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 133 days ago
15 / 5 / 10
K / D / A
64.1%
Kill participation
1,201.8
Damage / min
18,507g
478.8 gold / min
51
18 placed · 6 cleared
220
5.7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat霧の森道#きりみち
Tryndamere · Top
7 / 10 / 4
52.4% KP
28,585
18.7% share
17,078g
273 CS · 7.1/m
syr#end
Shaco · Jungle
6 / 5 / 9
71.4% KP
42,505
27.8% share
15,467g
277 CS · 7.2/m
うぃーっすどうもキヨでーす#TOP4
Xerath · Mid
2 / 8 / 9
52.4% KP
39,778
26% share
12,660g
280 CS · 7.2/m
umisora#JP1
Senna · ADC
5 / 8 / 2
33.3% KP
27,862
18.2% share
17,603g
296 CS · 7.7/m
imp#irnp
Maokai · Support
1 / 8 / 11
57.1% KP
14,139
9.2% share
9,427g
33 CS · 0.9/m
Red side
Victory1vsAll#日新又日新
Jax · Top
15 / 5 / 10
64.1% KP
46,449
24.9% share
18,507g
220 CS · 5.7/m
dog mental#JP1
Karthus · Jungle
13 / 3 / 15
71.8% KP
54,233
29.1% share
20,357g
329 CS · 8.5/m
Respextzz#2001
Corki · Mid
5 / 4 / 12
43.6% KP
28,097
15.1% share
16,029g
301 CS · 7.8/m
Apocalys#JP1
Hwei · ADC
5 / 3 / 17
56.4% KP
42,049
22.5% share
16,190g
288 CS · 7.5/m
ぽぽぽぽおーん#JP1
Leona · Support
1 / 6 / 22
59% KP
15,674
8.4% share
11,149g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
