Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Flex · 131 days ago
11 / 6 / 11
K / D / A
61.1%
Kill participation
1,419.8
Damage / min
19,687g
528.5 gold / min
20
12 placed · 0 cleared
351
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryやきとり#PHX
Gwen · Top
9 / 8 / 4
37.1% KP
25,751
17.6% share
14,934g
251 CS · 6.7/m
cant cat#o3o
Lee Sin · Jungle
14 / 7 / 15
82.9% KP
46,718
31.9% share
19,382g
288 CS · 7.7/m
あめりん#Lippy
Malzahar · Mid
3 / 10 / 10
37.1% KP
30,154
20.6% share
15,208g
285 CS · 7.7/m
zo glassy#JYR
Kai'Sa · ADC
7 / 8 / 7
40% KP
28,244
19.3% share
17,348g
270 CS · 7.2/m
nanjolno#JP1
Bard · Support
2 / 3 / 20
62.9% KP
15,664
10.7% share
11,677g
41 CS · 1.1/m
Red side
Defeat1vsAll#日新又日新
Yasuo · Top
11 / 6 / 11
61.1% KP
52,889
36.9% share
19,687g
351 CS · 9.4/m
King of One Deal#0120
Zaahen · Jungle
8 / 6 / 16
66.7% KP
27,836
19.4% share
17,261g
211 CS · 5.7/m
V1 KANNA#Kanna
Hwei · Mid
8 / 7 / 11
52.8% KP
29,127
20.3% share
15,075g
213 CS · 5.7/m
铸星龙王#飛龍在天
Aurelion Sol · ADC
9 / 9 / 9
50% KP
26,816
18.7% share
15,901g
213 CS · 5.7/m
靑天乙#BLUE
Thresh · Support
0 / 7 / 20
55.6% KP
6,610
4.6% share
9,369g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
