Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 125 days ago
3 / 8 / 2
K / D / A
21.7%
Kill participation
455.6
Damage / min
16,635g
382.6 gold / min
34
7 placed · 6 cleared
337
7.8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Yone · Top
3 / 8 / 2
21.7% KP
19,813
14.3% share
16,635g
337 CS · 7.8/m
재성맨#kr2
Rek'Sai · Jungle
3 / 5 / 8
47.8% KP
20,687
14.9% share
15,434g
298 CS · 6.9/m
GGGGG#JP2
Galio · Mid
7 / 6 / 7
60.9% KP
30,053
21.7% share
15,267g
290 CS · 6.7/m
현종맨#kr2
Ezreal · ADC
4 / 4 / 4
34.8% KP
51,157
37% share
21,537g
438 CS · 10.1/m
Art of Spear#jp2
Pantheon · Support
6 / 11 / 5
47.8% KP
16,671
12% share
12,315g
36 CS · 0.8/m
Red side
Victoryふらうぃー 花粉撲滅大作戦#ぺぐどぅん
Aatrox · Top
6 / 0 / 16
64.7% KP
33,066
18.9% share
17,531g
317 CS · 7.3/m
鼠标吃了老鼠药鼠了#23333
Graves · Jungle
6 / 6 / 19
73.5% KP
35,682
20.4% share
20,580g
315 CS · 7.2/m
くら寿司#おいしい
Xerath · Mid
4 / 4 / 20
70.6% KP
39,385
22.6% share
15,478g
247 CS · 5.7/m
RuneFactoryが大好きだ#YRA
Tristana · ADC
8 / 4 / 13
61.8% KP
44,083
25.2% share
23,296g
368 CS · 8.5/m
更科にゃん丸#JP1
Pyke · Support
10 / 9 / 8
52.9% KP
22,430
12.8% share
15,101g
50 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
