Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 125 days ago
6 / 8 / 1
K / D / A
53.8%
Kill participation
725.9
Damage / min
13,201g
444.7 gold / min
28
6 placed · 8 cleared
260
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCRYO#クライオ
Naafiri · Top
11 / 3 / 10
48.8% KP
28,164
23.3% share
15,087g
252 CS · 8.5/m
地獄谷咲来#yuki
Karthus · Jungle
14 / 1 / 10
55.8% KP
34,355
28.4% share
16,621g
244 CS · 8.2/m
CoMETIK#鈴木羽那P
Ambessa · Mid
8 / 5 / 8
37.2% KP
26,227
21.7% share
12,755g
201 CS · 6.8/m
namazun#JP1
Jinx · ADC
5 / 2 / 10
34.9% KP
19,057
15.8% share
15,817g
282 CS · 9.5/m
いつめい#JP1
Bard · Support
5 / 2 / 17
51.2% KP
13,180
10.9% share
10,666g
26 CS · 0.9/m
Red side
Defeatさっくろ#JP1
LeBlanc · Top
3 / 12 / 0
23.1% KP
17,050
21.5% share
11,278g
204 CS · 6.9/m
唯 一#0823
Jayce · Jungle
0 / 11 / 4
30.8% KP
13,142
16.6% share
11,127g
201 CS · 6.8/m
1vsAll#日新又日新
Yone · Mid
6 / 8 / 1
53.8% KP
21,546
27.2% share
13,201g
260 CS · 8.8/m
Asuki#JP1
Kindred · ADC
2 / 8 / 2
30.8% KP
11,687
14.8% share
11,983g
251 CS · 8.5/m
Hello#BXMG
Heimerdinger · Support
2 / 4 / 4
46.2% KP
15,743
19.9% share
8,314g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
