Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 123 days ago
11 / 8 / 6
K / D / A
44.7%
Kill participation
1,204.9
Damage / min
15,337g
546.4 gold / min
23
8 placed · 1 cleared
203
7.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMisu#lol
Yone · Top
7 / 11 / 4
36.7% KP
20,286
19.8% share
12,165g
214 CS · 7.6/m
FA 2010#ZuZu
Jayce · Jungle
12 / 7 / 7
63.3% KP
32,756
31.9% share
15,513g
206 CS · 7.3/m
鋼より刃#刃より剣
Cho'Gath · Mid
6 / 8 / 4
33.3% KP
20,844
20.3% share
10,997g
200 CS · 7.1/m
geo#2233
Ezreal · ADC
3 / 6 / 5
26.7% KP
18,373
17.9% share
10,911g
214 CS · 7.6/m
井上琉羽#6870
Karma · Support
2 / 6 / 10
40% KP
10,311
10.1% share
8,168g
47 CS · 1.7/m
Red side
Victory1vsAll#日新又日新
Ambessa · Top
11 / 8 / 6
44.7% KP
33,817
27.3% share
15,337g
203 CS · 7.2/m
i play fill#ツケ穴
Graves · Jungle
8 / 9 / 10
47.4% KP
15,258
12.3% share
13,211g
194 CS · 6.9/m
YACHIYO#666
Qiyana · Mid
10 / 5 / 9
50% KP
30,882
25% share
14,183g
207 CS · 7.4/m
ひらめキラー#4907
Yunara · ADC
7 / 3 / 6
34.2% KP
36,693
29.6% share
15,693g
296 CS · 10.5/m
ZenTG#JP02
Lulu · Support
2 / 5 / 10
31.6% KP
7,111
5.7% share
8,335g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
