Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 123 days ago
6 / 3 / 5
K / D / A
32.4%
Kill participation
749.2
Damage / min
11,166g
441.1 gold / min
17
7 placed · 0 cleared
184
7.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAyezen#JP1
Irelia · Top
3 / 7 / 0
16.7% KP
13,104
23.8% share
8,968g
215 CS · 8.5/m
loselinelosegame#999
Briar · Jungle
6 / 5 / 4
55.6% KP
15,530
28.3% share
10,869g
174 CS · 6.9/m
ロシアはあむいですか#あたりまえ
Syndra · Mid
5 / 8 / 0
27.8% KP
12,509
22.8% share
8,764g
164 CS · 6.5/m
Asuki#JP1
Kindred · ADC
4 / 7 / 1
27.8% KP
8,221
15% share
10,121g
216 CS · 8.5/m
notoriousReform#JP1
Thresh · Support
0 / 7 / 4
22.2% KP
5,598
10.2% share
5,969g
35 CS · 1.4/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
6 / 3 / 5
32.4% KP
18,968
20.8% share
11,166g
184 CS · 7.3/m
Xiaoguokui#18280
Sylas · Jungle
12 / 3 / 8
58.8% KP
19,631
21.5% share
14,301g
213 CS · 8.4/m
やんうぇんりー#111
Viktor · Mid
6 / 8 / 8
41.2% KP
19,188
21% share
10,846g
194 CS · 7.7/m
RuneFactoryが大好きだ#YRA
Yunara · ADC
7 / 2 / 12
55.9% KP
25,783
28.3% share
15,676g
282 CS · 11.1/m
天竺葵#0113
Lulu · Support
3 / 2 / 18
61.8% KP
7,623
8.4% share
8,821g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
