Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 123 days ago
6 / 4 / 3
K / D / A
52.9%
Kill participation
705
Damage / min
13,450g
401.7 gold / min
23
6 placed · 3 cleared
247
7.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory出られない思い出#城南完小6
Ambessa · Top
8 / 3 / 7
44.1% KP
24,840
20.2% share
15,170g
269 CS · 8/m
Asuki#JP1
Maokai · Jungle
5 / 5 / 14
55.9% KP
22,189
18% share
14,348g
221 CS · 6.6/m
Loki2#JP1
Malzahar · Mid
5 / 2 / 14
55.9% KP
23,706
19.2% share
15,413g
277 CS · 8.3/m
NaiNa#4422
Senna · ADC
9 / 4 / 18
79.4% KP
33,765
27.4% share
17,656g
229 CS · 6.8/m
Silly man#JP1
Heimerdinger · Support
7 / 3 / 16
67.6% KP
18,702
15.2% share
12,831g
68 CS · 2/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
6 / 4 / 3
52.9% KP
23,605
23.6% share
13,450g
247 CS · 7.4/m
アイマツ#1579
Quinn · Jungle
4 / 11 / 4
47.1% KP
17,565
17.6% share
13,648g
237 CS · 7.1/m
akasei#4444
Mel · Mid
3 / 6 / 2
29.4% KP
17,357
17.4% share
11,655g
265 CS · 7.9/m
RuneFactoryが大好きだ#YRA
Yunara · ADC
4 / 8 / 4
47.1% KP
33,056
33.1% share
16,108g
311 CS · 9.3/m
天竺葵#0113
Lulu · Support
0 / 5 / 10
58.8% KP
8,304
8.3% share
8,467g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
