Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 122 days ago
15 / 7 / 10
K / D / A
56.8%
Kill participation
1,316.1
Damage / min
19,671g
553.1 gold / min
56
8 placed · 9 cleared
277
7.8 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHzAzukiSs#Hz6
Yone · Top
7 / 9 / 4
31.4% KP
52,324
29.6% share
14,843g
261 CS · 7.3/m
loselinelosegame#999
Briar · Jungle
4 / 10 / 11
42.9% KP
28,225
16% share
14,623g
246 CS · 6.9/m
Jhikill#JP1
Viktor · Mid
7 / 5 / 6
37.1% KP
36,143
20.4% share
13,421g
266 CS · 7.5/m
abcxyz6#CN1
Zeri · ADC
12 / 7 / 8
57.1% KP
35,848
20.3% share
19,861g
308 CS · 8.7/m
일본인남친모집중#love
Evelynn · Support
5 / 13 / 11
45.7% KP
24,217
13.7% share
10,205g
18 CS · 0.5/m
Red side
Victory歌に形はないけれど#0831
Zac · Top
10 / 1 / 15
56.8% KP
39,507
24.3% share
18,015g
280 CS · 7.9/m
1vsAll#日新又日新
Zaahen · Jungle
15 / 7 / 10
56.8% KP
46,810
28.7% share
19,671g
277 CS · 7.8/m
Excellent Neeko#JP0
Neeko · Mid
7 / 8 / 7
31.8% KP
33,585
20.6% share
13,009g
204 CS · 5.7/m
McGrathTK#JP2
Aphelios · ADC
7 / 10 / 12
43.2% KP
31,059
19.1% share
14,971g
233 CS · 6.6/m
4yaka#777
Seraphine · Support
5 / 9 / 15
45.5% KP
11,890
7.3% share
11,263g
56 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
