Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 115 days ago
4 / 4 / 9
K / D / A
44.8%
Kill participation
752.8
Damage / min
13,479g
437.4 gold / min
24
6 placed · 5 cleared
254
8.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReshiram#0307
Yone · Top
4 / 4 / 2
23.1% KP
19,347
22.7% share
14,793g
330 CS · 10.7/m
loselinelosegame#999
Briar · Jungle
10 / 4 / 3
50% KP
16,362
19.2% share
16,050g
224 CS · 7.3/m
noaaa327#卡特剑圣
Katarina · Mid
2 / 6 / 2
15.4% KP
12,817
15.1% share
10,058g
216 CS · 7/m
小怪獣#えりい
Ezreal · ADC
4 / 9 / 6
38.5% KP
23,407
27.5% share
13,445g
254 CS · 8.2/m
KOR Zcard#KR3
Jarvan IV · Support
6 / 6 / 7
50% KP
13,170
15.5% share
10,717g
38 CS · 1.2/m
Red side
Victory1vsAll#日新又日新
Gragas · Top
4 / 4 / 9
44.8% KP
23,200
18.9% share
13,479g
254 CS · 8.2/m
βruce#JP1
Jayce · Jungle
5 / 4 / 13
62.1% KP
26,086
21.2% share
15,893g
240 CS · 7.8/m
レジリエンス#あげてこー
Naafiri · Mid
8 / 6 / 4
41.4% KP
24,595
20% share
14,527g
286 CS · 9.3/m
OMOIDEINMYHEAD#dkgi
Karthus · ADC
7 / 7 / 10
58.6% KP
28,995
23.6% share
14,556g
244 CS · 7.9/m
이아니#4eua
Vel'Koz · Support
5 / 5 / 9
48.3% KP
20,047
16.3% share
11,408g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
