Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 114 days ago
8 / 4 / 13
K / D / A
53.8%
Kill participation
676.5
Damage / min
15,482g
424 gold / min
40
9 placed · 7 cleared
258
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
K'Sante · Top
5 / 6 / 6
45.8% KP
27,251
21.1% share
13,812g
282 CS · 7.7/m
midIreliaAkali#japan
Jayce · Jungle
6 / 11 / 12
75% KP
32,931
25.5% share
16,232g
212 CS · 5.8/m
Remake#pls
LeBlanc · Mid
8 / 12 / 3
45.8% KP
28,889
22.4% share
13,737g
199 CS · 5.4/m
ねくぐり#1207
Senna · ADC
5 / 4 / 11
66.7% KP
34,416
26.6% share
16,840g
326 CS · 8.9/m
sad little taka#JP1
Rakan · Support
0 / 6 / 16
66.7% KP
5,715
4.4% share
8,794g
29 CS · 0.8/m
Red side
Victory1vsAll#日新又日新
Gragas · Top
8 / 4 / 13
53.8% KP
24,703
17.7% share
15,482g
258 CS · 7.1/m
gankよりfarm#no合流
Kayn · Jungle
12 / 4 / 5
43.6% KP
30,855
22.1% share
19,273g
269 CS · 7.4/m
2000y#JP1
Lissandra · Mid
7 / 6 / 9
41% KP
28,104
20.1% share
13,920g
233 CS · 6.4/m
かいっちょ#かいっちょ
Aphelios · ADC
10 / 5 / 7
43.6% KP
46,527
33.3% share
20,566g
356 CS · 9.7/m
TheAfterMatt#JP1
Blitzcrank · Support
2 / 5 / 16
46.2% KP
9,472
6.8% share
10,748g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
