Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 112 days ago
9 / 1 / 2
K / D / A
52.4%
Kill participation
448.1
Damage / min
10,905g
536.8 gold / min
13
3 placed · 2 cleared
188
9.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUandMEjamurinya#JP1
Ornn · Top
0 / 7 / 0
0% KP
6,406
10.4% share
5,469g
123 CS · 6.1/m
Asuki#JP1
Maokai · Jungle
2 / 2 / 4
50% KP
8,883
14.5% share
8,242g
159 CS · 7.8/m
lllllllIIIl#jp2
Lissandra · Mid
2 / 2 / 3
41.7% KP
9,171
14.9% share
7,050g
159 CS · 7.8/m
JP ONANI KING#onani
Ezreal · ADC
8 / 6 / 0
66.7% KP
27,016
44% share
10,331g
156 CS · 7.7/m
trickcal#1111
Zilean · Support
0 / 4 / 9
75% KP
9,939
16.2% share
5,530g
22 CS · 1.1/m
Red side
Victoryuzume51#JP1
K'Sante · Top
5 / 0 / 2
33.3% KP
14,144
23.9% share
9,644g
187 CS · 9.2/m
1vsAll#日新又日新
Gragas · Jungle
9 / 1 / 2
52.4% KP
9,103
15.4% share
10,905g
188 CS · 9.3/m
YACHIYO#666
Qiyana · Mid
5 / 5 / 2
33.3% KP
15,496
26.1% share
8,498g
145 CS · 7.1/m
340671100#JP1
Tahm Kench · ADC
2 / 3 / 5
33.3% KP
11,265
19% share
7,981g
138 CS · 6.8/m
Kabe pro#Crisp
Senna · Support
0 / 3 / 8
38.1% KP
9,285
15.7% share
6,531g
36 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
