Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 112 days ago
8 / 4 / 9
K / D / A
63%
Kill participation
974.4
Damage / min
14,613g
448.5 gold / min
24
6 placed · 4 cleared
245
7.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVautical#Kaisa
Jayce · Top
4 / 9 / 11
31.3% KP
30,167
19.8% share
11,594g
196 CS · 6/m
关注塔菲谢谢喵#QAQ
Ekko · Jungle
14 / 1 / 16
62.5% KP
42,585
27.9% share
17,859g
270 CS · 8.3/m
神様神様神様神様神様神様神様神様#111
Kled · Mid
6 / 4 / 12
37.5% KP
24,430
16% share
13,527g
227 CS · 7/m
帕特里奇昂波佐#52778
Samira · ADC
22 / 5 / 13
72.9% KP
44,710
29.3% share
21,008g
280 CS · 8.6/m
Columbina#原神玩家
Rell · Support
2 / 8 / 33
72.9% KP
10,779
7.1% share
10,815g
31 CS · 1/m
Red side
Defeat1vsAll#日新又日新
Gragas · Top
8 / 4 / 9
63% KP
31,750
30.4% share
14,613g
245 CS · 7.5/m
浅く考えろ世の中舐めろ保身に走る#な勝っても
Sylas · Jungle
6 / 11 / 13
70.4% KP
18,456
17.7% share
12,316g
177 CS · 5.4/m
キシリトール配合#JP1
Renekton · Mid
3 / 8 / 8
40.7% KP
20,184
19.3% share
11,956g
239 CS · 7.3/m
스파도파#4701
Twitch · ADC
10 / 12 / 5
55.6% KP
25,477
24.4% share
13,039g
177 CS · 5.4/m
quibble#394
Leona · Support
0 / 13 / 13
48.1% KP
8,485
8.1% share
7,874g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
