Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Flex · 110 days ago
16 / 3 / 17
K / D / A
70.2%
Kill participation
1,252.6
Damage / min
20,784g
558 gold / min
28
6 placed · 3 cleared
294
7.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaiserrr#123
Yone · Top
4 / 8 / 4
57.1% KP
34,001
28.3% share
14,823g
300 CS · 8.1/m
森のくまさん#CERT
Maokai · Jungle
1 / 6 / 5
42.9% KP
22,973
19.1% share
13,628g
239 CS · 6.4/m
mitsuya#3485
Heimerdinger · Mid
5 / 17 / 2
50% KP
31,708
26.4% share
12,021g
160 CS · 4.3/m
HERO SHEMA#BOOM
Jarvan IV · ADC
4 / 8 / 5
64.3% KP
20,423
17% share
15,129g
306 CS · 8.2/m
CertifiedRacîst6#JP1
Yuumi · Support
0 / 8 / 8
57.1% KP
10,969
9.1% share
8,576g
16 CS · 0.4/m
Red side
VictorypjwdQ#4822
Sion · Top
7 / 2 / 18
53.2% KP
33,409
20.9% share
13,229g
215 CS · 5.8/m
1vsAll#日新又日新
Gragas · Jungle
16 / 3 / 17
70.2% KP
46,660
29.3% share
20,784g
294 CS · 7.9/m
V1 9vsONE#V1 KR
Lissandra · Mid
12 / 1 / 18
63.8% KP
37,538
23.5% share
17,091g
317 CS · 8.5/m
V1 KANNA#Kanna
Senna · ADC
3 / 4 / 20
48.9% KP
23,677
14.8% share
14,722g
191 CS · 5.1/m
守護者#JP2
Poppy · Support
9 / 4 / 20
61.7% KP
18,235
11.4% share
11,824g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
