Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Normal Draft · 110 days ago
10 / 6 / 3
K / D / A
31.7%
Kill participation
836.9
Damage / min
14,682g
460.3 gold / min
17
8 placed · 1 cleared
253
7.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatぐなゆし#98994
Gnar · Top
10 / 8 / 5
48.4% KP
31,483
29.8% share
14,569g
224 CS · 7/m
chapuchi#9956
Jarvan IV · Jungle
5 / 9 / 9
45.2% KP
15,272
14.5% share
12,054g
182 CS · 5.7/m
zeddines#JP1
Viktor · Mid
6 / 8 / 5
35.5% KP
25,049
23.7% share
12,861g
257 CS · 8.1/m
Master Xord#JP1
Miss Fortune · ADC
4 / 11 / 9
41.9% KP
25,049
23.7% share
13,103g
220 CS · 6.9/m
SaIigia#JP1
Nautilus · Support
6 / 5 / 5
35.5% KP
8,774
8.3% share
9,365g
35 CS · 1.1/m
Red side
VictorylI1lI1#lol
Jayce · Top
6 / 10 / 5
26.8% KP
25,479
21.3% share
13,318g
224 CS · 7/m
Jpmgrnt#9600
Darius · Jungle
15 / 3 / 7
53.7% KP
25,227
21.1% share
16,784g
219 CS · 6.9/m
1vsAll#日新又日新
Zed · Mid
10 / 6 / 3
31.7% KP
26,698
22.4% share
14,682g
253 CS · 7.9/m
破流鬼#KPW
Aurelion Sol · ADC
9 / 9 / 9
43.9% KP
31,788
26.6% share
16,253g
242 CS · 7.6/m
もっとちょうだい#1111
Morgana · Support
1 / 3 / 23
58.5% KP
10,254
8.6% share
10,451g
53 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
