Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 100 days ago
7 / 6 / 9
K / D / A
38.1%
Kill participation
790
Damage / min
14,139g
405.7 gold / min
43
10 placed · 7 cleared
217
6.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Gragas · Top
7 / 6 / 9
38.1% KP
27,532
19.4% share
14,139g
217 CS · 6.2/m
lookatmy#JP1
Jayce · Jungle
12 / 14 / 15
64.3% KP
46,183
32.5% share
19,347g
256 CS · 7.3/m
美少女マンゴー#JP1
Fizz · Mid
11 / 11 / 8
45.2% KP
15,280
10.8% share
13,771g
173 CS · 5/m
Meowo#ooooO
Ezreal · ADC
6 / 9 / 12
42.9% KP
34,722
24.4% share
15,524g
215 CS · 6.2/m
ほーざ#JP1da
Veigar · Support
6 / 9 / 15
50% KP
18,336
12.9% share
11,050g
44 CS · 1.3/m
Red side
Victory变化万千心如常#雪豹闭嘴
Pantheon · Top
13 / 10 / 13
53.1% KP
38,799
25.2% share
15,821g
174 CS · 5/m
Oppenhe1mer#bomb
Lillia · Jungle
5 / 10 / 19
49% KP
22,210
14.4% share
15,603g
233 CS · 6.7/m
しゅんた1106#JP1
Hwei · Mid
21 / 3 / 14
71.4% KP
42,943
27.8% share
20,260g
240 CS · 6.9/m
Happy Birthday#1012
Senna · ADC
4 / 10 / 16
40.8% KP
33,717
21.9% share
16,536g
236 CS · 6.8/m
Shun kei#JPN1
Nautilus · Support
6 / 9 / 24
61.2% KP
16,574
10.7% share
11,989g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
