Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 99 days ago
6 / 1 / 6
K / D / A
44.4%
Kill participation
1,064.1
Damage / min
12,582g
387.5 gold / min
40
9 placed · 9 cleared
275
8.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnowrabbit#2800
Zaahen · Top
0 / 8 / 7
23.3% KP
10,292
8.9% share
9,560g
185 CS · 5.7/m
Wsavh#JP1
Graves · Jungle
19 / 4 / 8
90% KP
45,338
39.1% share
22,572g
301 CS · 9.3/m
mantaro#manch
Cassiopeia · Mid
9 / 4 / 6
50% KP
33,699
29.1% share
15,595g
266 CS · 8.2/m
きおクシア#10万
Xerath · ADC
1 / 5 / 10
36.7% KP
19,660
17% share
13,191g
266 CS · 8.2/m
Not Feley#feley
Shen · Support
1 / 6 / 18
63.3% KP
6,913
6% share
9,030g
24 CS · 0.7/m
Red side
Defeat1vsAll#日新又日新
Gragas · Top
6 / 1 / 6
44.4% KP
34,549
27.4% share
12,582g
275 CS · 8.5/m
TLC Tuân Event#dmjp
Jayce · Jungle
7 / 10 / 12
70.4% KP
35,152
27.8% share
15,031g
210 CS · 6.5/m
布瑠部由良久八握剣異戒神将魔虚羅#GAKON
Ambessa · Mid
1 / 6 / 4
18.5% KP
6,557
5.2% share
9,895g
207 CS · 6.4/m
姫林檎#ひとみ
Tristana · ADC
11 / 8 / 7
66.7% KP
42,153
33.4% share
18,314g
288 CS · 8.9/m
Kaisa JG main#533
Yuumi · Support
2 / 5 / 18
74.1% KP
7,892
6.2% share
10,244g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
