Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 93 days ago
5 / 2 / 6
K / D / A
57.9%
Kill participation
852.1
Damage / min
12,774g
397.3 gold / min
29
7 placed · 5 cleared
240
7.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
Gragas · Top
5 / 2 / 6
57.9% KP
27,394
32% share
12,774g
240 CS · 7.5/m
神戸大学大学院#2350
Graves · Jungle
3 / 9 / 2
26.3% KP
14,519
16.9% share
11,107g
204 CS · 6.3/m
永遠の神#1396
Twisted Fate · Mid
2 / 13 / 4
31.6% KP
14,415
16.8% share
9,675g
150 CS · 4.7/m
suik0#JP2
Mel · ADC
8 / 4 / 2
52.6% KP
23,469
27.4% share
15,427g
307 CS · 9.5/m
Jinx sniper Bot #JP1
Thresh · Support
1 / 8 / 8
47.4% KP
5,915
6.9% share
8,256g
49 CS · 1.5/m
Red side
VictoryMedjed#10TOP
K'Sante · Top
4 / 5 / 8
33.3% KP
23,371
16.8% share
11,880g
222 CS · 6.9/m
340671100#JP1
Ivern · Jungle
5 / 1 / 16
58.3% KP
18,558
13.3% share
15,290g
255 CS · 7.9/m
Karaage#JP1
Jayce · Mid
11 / 6 / 10
58.3% KP
38,890
27.9% share
16,027g
246 CS · 7.7/m
Fluid#Rumi
Vel'Koz · ADC
15 / 1 / 8
63.9% KP
48,551
34.8% share
17,309g
295 CS · 9.2/m
susinin#JP1
Leona · Support
1 / 6 / 19
55.6% KP
10,097
7.2% share
8,712g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
