Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 86 days ago
7 / 2 / 15
K / D / A
48.9%
Kill participation
1,074.7
Damage / min
15,164g
480.1 gold / min
33
7 placed · 5 cleared
243
7.7 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatしのぶ#JP1
Akali · Top
5 / 6 / 6
34.4% KP
20,846
17.3% share
12,418g
234 CS · 7.4/m
らきじゃんぐる#ジャングル
Vi · Jungle
8 / 8 / 5
40.6% KP
16,333
13.6% share
14,246g
198 CS · 6.3/m
やじろべゑ#JP1
Smolder · Mid
5 / 7 / 3
25% KP
18,217
15.1% share
11,738g
227 CS · 7.2/m
卯ノ花烈#初代剣八
Karthus · ADC
11 / 12 / 14
78.1% KP
46,872
38.9% share
16,518g
246 CS · 7.8/m
Pyke GPT#urgot
Leona · Support
3 / 12 / 24
84.4% KP
18,169
15.1% share
11,148g
32 CS · 1/m
Red side
Victory1vsAll#日新又日新
Gragas · Top
7 / 2 / 15
48.9% KP
33,944
25.4% share
15,164g
243 CS · 7.7/m
Cái Đá Méo#196
Kha'Zix · Jungle
11 / 6 / 4
33.3% KP
23,206
17.4% share
14,961g
236 CS · 7.5/m
サメ仲間#JP1
Tristana · Mid
10 / 5 / 4
31.1% KP
23,295
17.4% share
13,887g
253 CS · 8/m
ぽんじー#JP1
Xerath · ADC
5 / 8 / 18
51.1% KP
23,128
17.3% share
15,034g
237 CS · 7.5/m
五条せんせい#10086
Mordekaiser · Support
12 / 11 / 17
64.4% KP
30,045
22.5% share
13,401g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
