Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 74 days ago
9 / 1 / 11
K / D / A
51.3%
Kill participation
925.9
Damage / min
14,855g
448.8 gold / min
38
10 placed · 2 cleared
219
6.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDtjr0310#JP1
Mordekaiser · Top
6 / 10 / 4
27.8% KP
24,707
17.2% share
12,024g
190 CS · 5.7/m
マン姫募集中#ももです
Jayce · Jungle
5 / 7 / 10
41.7% KP
24,442
17.1% share
14,820g
235 CS · 7.1/m
アンバサ#jp2
Viktor · Mid
6 / 6 / 11
47.2% KP
35,158
24.5% share
12,868g
242 CS · 7.3/m
今日からダイエット#0727
Jhin · ADC
13 / 9 / 9
61.1% KP
37,630
26.3% share
17,833g
238 CS · 7.2/m
Oisiina#wpgg
Shaco · Support
6 / 7 / 12
50% KP
21,345
14.9% share
10,915g
45 CS · 1.4/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
9 / 1 / 11
51.3% KP
30,646
23.3% share
14,855g
219 CS · 6.6/m
Not Found#4Ø4
Karthus · Jungle
7 / 9 / 15
56.4% KP
24,660
18.7% share
14,989g
225 CS · 6.8/m
青バフ#JP1
Malzahar · Mid
2 / 10 / 10
30.8% KP
16,288
12.4% share
11,840g
233 CS · 7/m
早稲田大学のAD王#JP1
Twitch · ADC
19 / 7 / 8
69.2% KP
46,676
35.4% share
23,383g
265 CS · 8/m
Theflyg#fiveg
Maokai · Support
2 / 9 / 12
35.9% KP
13,507
10.2% share
9,188g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
