Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 74 days ago
5 / 10 / 7
K / D / A
57.1%
Kill participation
792.8
Damage / min
13,622g
407.4 gold / min
30
6 placed · 3 cleared
273
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatしもふり#YUJI
Garen · Top
7 / 1 / 2
42.9% KP
23,517
23.5% share
16,882g
348 CS · 10.4/m
ikoha#MHDHH
Viego · Jungle
5 / 9 / 5
47.6% KP
15,967
16% share
13,080g
185 CS · 5.5/m
1vsAll#日新又日新
Yone · Mid
5 / 10 / 7
57.1% KP
26,506
26.5% share
13,622g
273 CS · 8.2/m
杜霸霸摸记吕吕#cena
Kalista · ADC
2 / 11 / 5
33.3% KP
14,278
14.3% share
12,971g
250 CS · 7.5/m
Chaton#222
Morgana · Support
2 / 12 / 6
38.1% KP
19,783
19.8% share
8,766g
31 CS · 0.9/m
Red side
Victory亜紀Aki#JP7
Singed · Top
9 / 4 / 8
39.5% KP
32,303
22.8% share
16,425g
309 CS · 9.2/m
水色の子オオカミ#2026
Qiyana · Jungle
13 / 3 / 12
58.1% KP
27,664
19.6% share
18,305g
261 CS · 7.8/m
jisyoku#2864
Yasuo · Mid
3 / 7 / 16
44.2% KP
24,903
17.6% share
14,084g
260 CS · 7.8/m
魔 女#MUTE
Vel'Koz · ADC
15 / 0 / 10
58.1% KP
40,432
28.6% share
17,346g
298 CS · 8.9/m
あまなつ#JP1
Brand · Support
3 / 7 / 14
39.5% KP
16,122
11.4% share
10,215g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
