Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Normal Draft · 69 days ago
8 / 6 / 18
K / D / A
78.8%
Kill participation
986.3
Damage / min
19,164g
559 gold / min
38
4 placed · 8 cleared
258
7.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryV1 Arashi#華やか
Yasuo · Top
13 / 11 / 11
72.7% KP
51,445
34.4% share
17,274g
246 CS · 7.2/m
1vsAll#日新又日新
Gragas · Jungle
8 / 6 / 18
78.8% KP
33,815
22.6% share
19,164g
258 CS · 7.5/m
himazinzyaga8624#8624
Yone · Mid
2 / 7 / 4
18.2% KP
18,517
12.4% share
11,894g
216 CS · 6.3/m
ねこたべたい#paku
Vel'Koz · ADC
6 / 5 / 9
45.5% KP
31,155
20.8% share
16,340g
288 CS · 8.4/m
Empireo#JP1
Lux · Support
4 / 5 / 9
39.4% KP
14,635
9.8% share
11,228g
66 CS · 1.9/m
Red side
DefeatSCP040JP#JP1
Sett · Top
8 / 7 / 8
47.1% KP
24,932
22.8% share
14,347g
232 CS · 6.8/m
Луиза#11618
Locke · Jungle
7 / 11 / 9
47.1% KP
18,593
17% share
13,479g
193 CS · 5.6/m
век учись#0000
Gwen · Mid
11 / 8 / 5
47.1% KP
34,953
32% share
15,578g
265 CS · 7.7/m
zenomusus#16384
Varus · ADC
5 / 4 / 5
29.4% KP
19,236
17.6% share
14,237g
258 CS · 7.5/m
asryou#JP1
Poppy · Support
3 / 3 / 20
67.6% KP
11,440
10.5% share
10,501g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
