Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 57 days ago
0 / 8 / 15
K / D / A
75%
Kill participation
261.5
Damage / min
6,335g
260.2 gold / min
67
36 placed · 2 cleared
16
0.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryエビルリフト#JP1
Tristana · Top
7 / 2 / 9
43.2% KP
17,079
19.2% share
13,025g
200 CS · 8.2/m
golichanZ#leeee
Quinn · Jungle
9 / 3 / 9
48.6% KP
18,303
20.5% share
13,716g
190 CS · 7.8/m
YACHIYO#666
Locke · Mid
10 / 5 / 10
54.1% KP
15,682
17.6% share
10,888g
133 CS · 5.5/m
Kaisa#JP3
Kai'Sa · ADC
9 / 3 / 10
51.4% KP
28,429
31.9% share
15,689g
218 CS · 9/m
doce#doces
Leona · Support
2 / 7 / 18
54.1% KP
9,647
10.8% share
7,746g
22 CS · 0.9/m
Red side
DefeatGeng丶chovy#JP1
Twisted Fate · Top
2 / 5 / 8
50% KP
13,112
16.8% share
8,458g
125 CS · 5.1/m
림 이#유미는림이
Lee Sin · Jungle
6 / 7 / 9
75% KP
11,876
15.2% share
9,830g
152 CS · 6.2/m
黎明丶刀锋之影cc#새 벽
Qiyana · Mid
7 / 11 / 7
70% KP
27,174
34.8% share
8,847g
112 CS · 4.6/m
ChristopherPauls#1127
Yunara · ADC
5 / 6 / 6
55% KP
19,649
25.1% share
12,127g
206 CS · 8.5/m
1vsAll#日新又日新
Braum · Support
0 / 8 / 15
75% KP
6,368
8.1% share
6,335g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
