Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 57 days ago
5 / 7 / 15
K / D / A
50%
Kill participation
637.8
Damage / min
13,168g
408.3 gold / min
18
5 placed · 1 cleared
201
6.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLillian#4585
Wukong · Top
6 / 7 / 9
30% KP
23,331
15.8% share
14,686g
230 CS · 7.1/m
range top only#happy
Talon · Jungle
22 / 8 / 13
70% KP
53,144
35.9% share
22,957g
225 CS · 7/m
terya#JP1
Akshan · Mid
12 / 11 / 7
38% KP
30,243
20.4% share
16,115g
219 CS · 6.8/m
般若の蓮華#001
Hwei · ADC
8 / 8 / 16
48% KP
27,844
18.8% share
15,355g
208 CS · 6.4/m
いちにち六試合#まで7
Maokai · Support
2 / 6 / 23
50% KP
13,496
9.1% share
10,408g
50 CS · 1.6/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
5 / 7 / 15
50% KP
20,569
15.1% share
13,168g
201 CS · 6.2/m
エビKING#JP1
Karthus · Jungle
13 / 14 / 8
52.5% KP
43,230
31.7% share
16,341g
245 CS · 7.6/m
エビルリフト#JP1
Yone · Mid
14 / 7 / 6
50% KP
39,250
28.8% share
18,488g
265 CS · 8.2/m
ちこです#3724
Aphelios · ADC
5 / 12 / 10
37.5% KP
21,915
16.1% share
14,737g
230 CS · 7.1/m
うえすぎ風太郎#JP1
LeBlanc · Support
3 / 10 / 6
22.5% KP
11,490
8.4% share
8,754g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
