Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 57 days ago
3 / 8 / 8
K / D / A
50%
Kill participation
1,022.4
Damage / min
9,858g
345.7 gold / min
24
6 placed · 3 cleared
178
6.2 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryマン姫募集中#ももです
Renekton · Top
4 / 4 / 9
36.1% KP
23,412
20.1% share
13,133g
238 CS · 8.3/m
vx上分xsb5620ovo#JP2
Qiyana · Jungle
14 / 7 / 4
50% KP
26,953
23.2% share
17,675g
261 CS · 9.2/m
DekaMäraCat#1234
Zac · Mid
9 / 3 / 10
52.8% KP
30,058
25.9% share
12,714g
169 CS · 5.9/m
sign#520am
Kai'Sa · ADC
8 / 2 / 5
36.1% KP
32,362
27.9% share
15,971g
251 CS · 8.8/m
元婴修士#Travi
Soraka · Support
1 / 6 / 21
61.1% KP
3,407
2.9% share
8,632g
21 CS · 0.7/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
3 / 8 / 8
50% KP
29,156
23.4% share
9,858g
178 CS · 6.2/m
Wsavh#JP1
Aatrox · Jungle
9 / 9 / 5
63.6% KP
21,929
17.6% share
14,171g
182 CS · 6.4/m
東京ティーモ#JP1
Gangplank · Mid
4 / 6 / 6
45.5% KP
16,843
13.5% share
12,727g
210 CS · 7.4/m
Kaisa JG main#533
Heimerdinger · ADC
4 / 5 / 5
40.9% KP
38,071
30.5% share
15,031g
275 CS · 9.6/m
BTS JHIN#JP4
Jhin · Support
2 / 8 / 13
68.2% KP
18,833
15.1% share
9,103g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
