Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 37 days ago
12 / 1 / 10
K / D / A
78.6%
Kill participation
1,297.8
Damage / min
12,877g
484.4 gold / min
17
6 placed · 1 cleared
191
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat鋼より刃#刃より剣
Nasus · Top
3 / 9 / 2
50% KP
17,010
29.9% share
10,541g
159 CS · 6/m
buchikorosu#123
Talon · Jungle
3 / 3 / 3
60% KP
6,966
12.2% share
10,379g
192 CS · 7.2/m
Excellent Neeko#JP0
Neeko · Mid
2 / 7 / 3
50% KP
16,394
28.8% share
8,231g
183 CS · 6.9/m
ytzz#2426
Kalista · ADC
2 / 5 / 5
70% KP
13,102
23% share
12,171g
285 CS · 10.7/m
のりさん#JP1
Taric · Support
0 / 4 / 10
100% KP
3,400
6% share
6,851g
29 CS · 1.1/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
12 / 1 / 10
78.6% KP
34,500
36.6% share
12,877g
191 CS · 7.2/m
jisoo#bp777
Rengar · Jungle
9 / 2 / 6
53.6% KP
21,834
23.2% share
13,337g
216 CS · 8.1/m
Art Of Red#Kata
Malphite · Mid
3 / 0 / 6
32.1% KP
18,148
19.3% share
12,776g
268 CS · 10.1/m
minaponzu#JP1
Aphelios · ADC
4 / 3 / 5
32.1% KP
14,898
15.8% share
11,666g
179 CS · 6.7/m
StrayFrost#JP1
Janna · Support
0 / 4 / 15
53.6% KP
4,783
5.1% share
7,858g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
