Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 29 days ago
6 / 4 / 5
K / D / A
42.3%
Kill participation
631.3
Damage / min
11,275g
405.8 gold / min
33
10 placed · 5 cleared
197
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsYuuus#JP1
K'Sante · Top
2 / 4 / 3
38.5% KP
21,788
28.6% share
9,850g
223 CS · 8/m
lemonmanf#4230
Elise · Jungle
4 / 2 / 2
46.2% KP
11,686
15.3% share
10,296g
183 CS · 6.6/m
2000y#JP1
Xerath · Mid
4 / 8 / 4
61.5% KP
22,565
29.6% share
11,364g
217 CS · 7.8/m
Kreative#yuumi
Jinx · ADC
1 / 7 / 2
23.1% KP
6,975
9.2% share
11,529g
258 CS · 9.3/m
みよえもん#JP1
Swain · Support
2 / 5 / 5
53.8% KP
13,139
17.3% share
7,761g
35 CS · 1.3/m
Red side
Victory1vsAll#日新又日新
Gragas · Top
6 / 4 / 5
42.3% KP
17,539
22% share
11,275g
197 CS · 7.1/m
abzxcasas#2302
Rengar · Jungle
10 / 1 / 8
69.2% KP
25,452
32% share
15,384g
258 CS · 9.3/m
Jungle Slave#4444
Kassadin · Mid
5 / 3 / 3
30.8% KP
10,186
12.8% share
12,308g
248 CS · 8.9/m
Unholytruth#91111
Yasuo · ADC
4 / 3 / 6
38.5% KP
20,583
25.8% share
13,643g
291 CS · 10.5/m
てぃんとん#1017
Janna · Support
1 / 2 / 16
65.4% KP
5,900
7.4% share
8,687g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
