Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 22 days ago
6 / 3 / 12
K / D / A
78.3%
Kill participation
872.6
Damage / min
12,615g
400.9 gold / min
35
9 placed · 5 cleared
192
6.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat光陣の使徒ムルムル#8724
Olaf · Top
7 / 6 / 4
47.8% KP
18,838
19.9% share
13,774g
272 CS · 8.6/m
ゴグマ#JP2
Sylas · Jungle
5 / 9 / 6
47.8% KP
15,263
16.1% share
12,120g
184 CS · 5.8/m
1vsAll#日新又日新
Gragas · Mid
6 / 3 / 12
78.3% KP
27,457
29% share
12,615g
192 CS · 6.1/m
Kreative#yuumi
Yunara · ADC
1 / 9 / 6
30.4% KP
15,764
16.7% share
12,412g
257 CS · 8.2/m
牛乳パック#JP1
LeBlanc · Support
4 / 11 / 5
39.1% KP
17,277
18.3% share
10,006g
34 CS · 1.1/m
Red side
Victory霧の森道#きりみち
Pantheon · Top
5 / 7 / 12
44.7% KP
22,449
18% share
12,216g
173 CS · 5.5/m
YamiCarry#bao
Lee Sin · Jungle
5 / 4 / 16
55.3% KP
18,834
15.1% share
14,863g
263 CS · 8.4/m
Yua#zzZZ
Veigar · Mid
3 / 5 / 11
36.8% KP
29,718
23.9% share
12,581g
270 CS · 8.6/m
Kibunyasan#JP1
Samira · ADC
25 / 3 / 5
78.9% KP
45,399
36.4% share
22,216g
209 CS · 6.6/m
キャタピー#Lv100
Alistar · Support
0 / 4 / 31
81.6% KP
8,154
6.5% share
10,300g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
