Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Defeat
Ranked Solo/Duo · 16 days ago
2 / 5 / 4
K / D / A
46.2%
Kill participation
758.4
Damage / min
11,028g
373.8 gold / min
23
5 placed · 4 cleared
248
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorysYuuus#JP1
Ambessa · Top
5 / 3 / 9
42.4% KP
26,631
22.7% share
12,045g
230 CS · 7.8/m
伊莉雅Sama#JP1
Zyra · Jungle
8 / 3 / 10
54.5% KP
28,113
24% share
15,308g
301 CS · 10.2/m
はさきのあくま#BOOM
Yasuo · Mid
9 / 4 / 7
48.5% KP
23,800
20.3% share
13,137g
212 CS · 7.2/m
Sh1ro#3231
Ashe · ADC
7 / 2 / 15
66.7% KP
26,809
22.8% share
15,772g
275 CS · 9.3/m
貯金大変#gimu
Seraphine · Support
4 / 1 / 23
81.8% KP
11,988
10.2% share
10,158g
29 CS · 1/m
Red side
Defeat1vsAll#日新又日新
Gragas · Top
2 / 5 / 4
46.2% KP
22,374
29% share
11,028g
248 CS · 8.4/m
golichanZ#leeee
Lee Sin · Jungle
4 / 5 / 2
46.2% KP
11,361
14.7% share
10,649g
186 CS · 6.3/m
Le Tanneur#2355
Gangplank · Mid
4 / 5 / 2
46.2% KP
21,532
27.9% share
14,075g
244 CS · 8.3/m
Sashiya#うらら
Hwei · ADC
3 / 8 / 0
23.1% KP
16,288
21.1% share
10,602g
216 CS · 7.3/m
fukiri#jp2
Nautilus · Support
0 / 10 / 6
46.2% KP
5,663
7.3% share
7,093g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
