Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Defeat
Ranked Solo/Duo · 12 days ago
7 / 7 / 11
K / D / A
52.9%
Kill participation
849.5
Damage / min
11,833g
368.2 gold / min
20
6 placed · 3 cleared
178
5.5 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylookatmy#JP1
Yasuo · Top
4 / 14 / 6
27% KP
20,251
16.8% share
12,682g
226 CS · 7/m
BLG Xun#비가 와요
Zac · Jungle
6 / 5 / 18
64.9% KP
19,519
16.2% share
14,494g
216 CS · 6.7/m
Recap#125
Aurora · Mid
11 / 3 / 13
64.9% KP
28,433
23.6% share
16,430g
271 CS · 8.4/m
Khalinkaa#1800
Draven · ADC
15 / 2 / 7
59.5% KP
39,688
33% share
22,101g
279 CS · 8.7/m
くむお#JP1
Poppy · Support
1 / 10 / 16
45.9% KP
12,486
10.4% share
9,714g
37 CS · 1.2/m
Red side
Defeat1vsAll#日新又日新
K'Sante · Top
7 / 7 / 11
52.9% KP
27,296
22.3% share
11,833g
178 CS · 5.5/m
Lavender Sea#NIHIL
Bel'Veth · Jungle
14 / 6 / 4
52.9% KP
28,218
23% share
14,591g
238 CS · 7.4/m
2000y#JP1
Syndra · Mid
4 / 8 / 8
35.3% KP
30,299
24.7% share
11,620g
242 CS · 7.5/m
jisyoku#2864
Zeri · ADC
7 / 7 / 2
26.5% KP
24,797
20.2% share
16,177g
345 CS · 10.7/m
mantaro#manch
Seraphine · Support
2 / 9 / 14
47.1% KP
11,960
9.8% share
8,371g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
