Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Defeat
Ranked Solo/Duo · 12 days ago
2 / 5 / 8
K / D / A
41.7%
Kill participation
192.8
Damage / min
6,152g
261.8 gold / min
42
22 placed · 1 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlookatmy#JP1
Fiora · Top
3 / 18 / 4
29.2% KP
20,785
29.5% share
8,776g
120 CS · 5.1/m
はちちゃん#0909
Lee Sin · Jungle
7 / 13 / 6
54.2% KP
10,522
14.9% share
9,550g
80 CS · 3.4/m
sad little taka#JP1
LeBlanc · Mid
9 / 7 / 5
58.3% KP
19,052
27% share
11,118g
180 CS · 7.7/m
くむお#JP1
Ezreal · ADC
3 / 6 / 4
29.2% KP
15,583
22.1% share
11,135g
218 CS · 9.3/m
1vsAll#日新又日新
Braum · Support
2 / 5 / 8
41.7% KP
4,530
6.4% share
6,152g
14 CS · 0.6/m
Red side
Victory中国のjungleking#JP1
Camille · Top
14 / 7 / 8
44.9% KP
32,443
29.3% share
13,136g
173 CS · 7.4/m
GOD of 笹村#ONZED
Karthus · Jungle
8 / 2 / 16
49% KP
20,453
18.5% share
15,263g
260 CS · 11.1/m
2000y#JP1
Vex · Mid
15 / 7 / 9
49% KP
28,730
26% share
14,155g
197 CS · 8.4/m
Tele#JP1
Aphelios · ADC
7 / 2 / 5
24.5% KP
17,209
15.6% share
13,832g
224 CS · 9.5/m
Shn1#Shin1
Poppy · Support
5 / 6 / 15
40.8% KP
11,714
10.6% share
9,278g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
