Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 81 days ago
8 / 6 / 4
K / D / A
52.2%
Kill participation
796.7
Damage / min
10,747g
380.9 gold / min
23
4 placed · 7 cleared
174
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnowrabbit#2800
Rumble · Top
4 / 3 / 4
34.8% KP
28,142
28.6% share
10,305g
211 CS · 7.5/m
NaiNa#4422
Jarvan IV · Jungle
4 / 6 / 5
39.1% KP
14,261
14.5% share
10,056g
160 CS · 5.7/m
2000y#JP1
LeBlanc · Mid
8 / 6 / 4
52.2% KP
22,479
22.9% share
10,747g
174 CS · 6.2/m
Happy Birthday#1012
Viktor · ADC
4 / 6 / 4
34.8% KP
25,549
26% share
11,654g
251 CS · 8.9/m
doll#0418
Thresh · Support
3 / 8 / 7
43.5% KP
7,937
8.1% share
7,690g
30 CS · 1.1/m
Red side
VictoryMrグッドゲームくん#GGだぜ
Trundle · Top
1 / 6 / 14
51.7% KP
9,589
11.3% share
8,990g
167 CS · 5.9/m
かなう#burin
Warwick · Jungle
7 / 4 / 18
86.2% KP
17,670
20.8% share
13,211g
184 CS · 6.5/m
夏菜やまとの弟#Twtv
Katarina · Mid
10 / 3 / 6
55.2% KP
24,979
29.5% share
12,746g
194 CS · 6.9/m
Mokurooo#NKG
Ziggs · ADC
10 / 3 / 8
62.1% KP
26,767
31.6% share
15,593g
247 CS · 8.8/m
くむお#JP1
Bard · Support
1 / 7 / 17
62.1% KP
5,801
6.8% share
8,313g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
