Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 80 days ago
4 / 6 / 5
K / D / A
47.4%
Kill participation
899.9
Damage / min
10,972g
386.3 gold / min
16
6 placed · 2 cleared
213
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA Kat#JP1
Teemo · Top
9 / 9 / 6
78.9% KP
29,109
28.9% share
13,351g
200 CS · 7/m
golichanZ#leeee
Zyra · Jungle
1 / 7 / 7
42.1% KP
20,928
20.8% share
9,900g
188 CS · 6.6/m
2000y#JP1
Jayce · Mid
4 / 6 / 5
47.4% KP
25,556
25.4% share
10,972g
213 CS · 7.5/m
もやしば#JP1
Tahm Kench · ADC
3 / 7 / 5
42.1% KP
18,278
18.2% share
9,559g
156 CS · 5.5/m
340671100#JP1
Taric · Support
2 / 6 / 3
26.3% KP
6,737
6.7% share
7,068g
43 CS · 1.5/m
Red side
Victory霧の森道#きりみち
Tryndamere · Top
11 / 7 / 4
42.9% KP
33,994
24.9% share
15,849g
226 CS · 8/m
Gin#1225
Warwick · Jungle
8 / 5 / 4
34.3% KP
19,489
14.3% share
12,849g
222 CS · 7.8/m
Bishop#happy
Orianna · Mid
13 / 2 / 5
51.4% KP
52,133
38.2% share
14,475g
249 CS · 8.8/m
CHANCE TO WIN#C2W
Ziggs · ADC
3 / 2 / 5
22.9% KP
21,967
16.1% share
12,546g
213 CS · 7.5/m
IM HAPPY#ガーン
Alistar · Support
0 / 4 / 15
42.9% KP
8,845
6.5% share
8,282g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
