Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 80 days ago
10 / 8 / 20
K / D / A
73.2%
Kill participation
995.8
Damage / min
14,421g
458.8 gold / min
31
5 placed · 7 cleared
167
5.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory北朝鮮#NK072
Udyr · Top
6 / 4 / 10
39% KP
23,577
18.9% share
13,517g
241 CS · 7.7/m
LockD#9898
Xin Zhao · Jungle
8 / 9 / 18
63.4% KP
25,335
20.3% share
14,126g
163 CS · 5.2/m
2000y#JP1
Annie · Mid
10 / 8 / 20
73.2% KP
31,302
25.1% share
14,421g
167 CS · 5.3/m
Jubilant veil#JP2
Kai'Sa · ADC
15 / 8 / 5
48.8% KP
27,684
22.2% share
21,180g
262 CS · 8.3/m
Lestiy03#VRC
Fiddlesticks · Support
2 / 9 / 22
58.5% KP
16,640
13.4% share
9,844g
34 CS · 1.1/m
Red side
Defeat霧の森道#きりみち
Pantheon · Top
10 / 9 / 9
50% KP
26,309
20.4% share
11,877g
157 CS · 5/m
OMOCHI#1227
Graves · Jungle
8 / 9 / 14
57.9% KP
31,921
24.8% share
15,656g
240 CS · 7.6/m
Bishop#happy
Viktor · Mid
15 / 9 / 7
57.9% KP
42,461
32.9% share
15,311g
237 CS · 7.5/m
くむお#JP1
Vayne · ADC
3 / 5 / 9
31.6% KP
20,590
16% share
12,393g
205 CS · 6.5/m
パルダス#123
Braum · Support
2 / 9 / 27
76.3% KP
7,645
5.9% share
9,801g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
