Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 80 days ago
16 / 7 / 10
K / D / A
55.3%
Kill participation
1,148.9
Damage / min
15,218g
474.3 gold / min
32
6 placed · 6 cleared
194
6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatキムチ虐殺者#1557
Yone · Top
2 / 14 / 4
16.7% KP
12,809
11.1% share
9,937g
192 CS · 6/m
Michica#JP1
Pantheon · Jungle
9 / 6 / 8
47.2% KP
24,271
21.1% share
14,378g
177 CS · 5.5/m
Recap#125
Syndra · Mid
5 / 7 / 10
41.7% KP
26,993
23.4% share
13,568g
277 CS · 8.6/m
The unseen Blade#4444
Lucian · ADC
9 / 8 / 5
38.9% KP
26,797
23.3% share
13,522g
218 CS · 6.8/m
ラキピー#だっぴ
Elise · Support
11 / 12 / 12
63.9% KP
24,311
21.1% share
13,438g
48 CS · 1.5/m
Red side
Victory2000y#JP1
Vex · Top
16 / 7 / 10
55.3% KP
36,861
27.9% share
15,218g
194 CS · 6/m
YamiCarry#bao
Graves · Jungle
18 / 10 / 6
51.1% KP
30,010
22.7% share
19,447g
248 CS · 7.7/m
Rune#JP2
Viktor · Mid
7 / 3 / 10
36.2% KP
27,302
20.7% share
14,243g
237 CS · 7.4/m
saikoro700#11111
Swain · ADC
1 / 3 / 13
29.8% KP
17,392
13.2% share
14,601g
252 CS · 7.9/m
CoMETIK#鈴木羽那P
Camille · Support
5 / 13 / 17
46.8% KP
20,647
15.6% share
10,896g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
