Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 80 days ago
9 / 4 / 3
K / D / A
54.5%
Kill participation
1,394.4
Damage / min
15,081g
488.8 gold / min
19
4 placed · 3 cleared
277
9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryエラト#806
Tryndamere · Top
7 / 4 / 8
55.6% KP
25,487
23% share
15,171g
255 CS · 8.3/m
wfrog#JP1
Shyvana · Jungle
5 / 3 / 9
51.9% KP
15,550
14% share
12,987g
227 CS · 7.4/m
YonYon#RoRo
Kassadin · Mid
8 / 5 / 7
55.6% KP
37,324
33.7% share
13,366g
227 CS · 7.4/m
たこなぐり#punch
Sivir · ADC
5 / 3 / 11
59.3% KP
22,881
20.6% share
15,161g
267 CS · 8.7/m
中野三玖XahegaoX中野五月#3535
Lulu · Support
2 / 7 / 17
70.4% KP
9,644
8.7% share
9,801g
23 CS · 0.7/m
Red side
DefeatMilan#bb6
Malphite · Top
3 / 8 / 3
27.3% KP
26,695
23% share
10,686g
220 CS · 7.1/m
Kype#4844
Lillia · Jungle
4 / 5 / 8
54.5% KP
13,506
11.6% share
13,058g
257 CS · 8.3/m
2000y#JP1
Yone · Mid
9 / 4 / 3
54.5% KP
43,016
37% share
15,081g
277 CS · 9/m
かけるくん#JP1
Ziggs · ADC
4 / 5 / 5
40.9% KP
24,021
20.7% share
14,300g
274 CS · 8.9/m
susinin#JP1
Seraphine · Support
2 / 5 / 13
68.2% KP
9,048
7.8% share
9,242g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
