Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 80 days ago
8 / 3 / 8
K / D / A
37.2%
Kill participation
1,099.7
Damage / min
12,129g
424.8 gold / min
18
3 placed · 5 cleared
239
8.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat日本語がわかりません#7349
Trundle · Top
3 / 9 / 4
50% KP
13,859
19.6% share
12,904g
215 CS · 7.5/m
lemonmanf#4230
Elise · Jungle
7 / 5 / 3
71.4% KP
14,481
20.5% share
13,909g
187 CS · 6.5/m
エラト#806
Talon · Mid
2 / 8 / 2
28.6% KP
12,297
17.4% share
10,155g
220 CS · 7.7/m
Calcasey#001
Veigar · ADC
0 / 8 / 5
35.7% KP
18,295
25.9% share
11,410g
239 CS · 8.4/m
中野三玖XahegaoX中野五月#3535
Viego · Support
2 / 13 / 8
71.4% KP
11,802
16.7% share
8,706g
42 CS · 1.5/m
Red side
Victoryロ リ#ロリコン
Pantheon · Top
6 / 5 / 8
32.6% KP
21,498
18.3% share
9,720g
152 CS · 5.3/m
峰哥亡命天涯#这是好事啊
Jarvan IV · Jungle
20 / 3 / 14
79.1% KP
31,008
26.4% share
17,569g
236 CS · 8.3/m
2000y#JP1
Malphite · Mid
8 / 3 / 8
37.2% KP
31,396
26.7% share
12,129g
239 CS · 8.4/m
エスパス日拓西武新宿駅前店#77777
Hwei · ADC
8 / 1 / 16
55.8% KP
26,044
22.2% share
14,357g
238 CS · 8.3/m
doll#0418
Braum · Support
1 / 2 / 24
58.1% KP
7,548
6.4% share
8,686g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
