Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 80 days ago
3 / 4 / 6
K / D / A
25%
Kill participation
595
Damage / min
8,585g
355.7 gold / min
11
4 placed · 1 cleared
141
5.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnowrabbit#2800
Rumble · Top
14 / 4 / 4
50% KP
25,348
30.7% share
12,201g
202 CS · 8.4/m
Sekiro#Jug06
Graves · Jungle
5 / 2 / 4
25% KP
10,178
12.3% share
11,038g
176 CS · 7.3/m
2000y#JP1
Annie · Mid
3 / 4 / 6
25% KP
14,359
17.4% share
8,585g
141 CS · 5.8/m
Mokurooo#NKG
Kai'Sa · ADC
13 / 2 / 4
47.2% KP
23,941
29% share
15,767g
207 CS · 8.6/m
doll#0418
Nautilus · Support
1 / 3 / 21
61.1% KP
8,760
10.6% share
8,675g
17 CS · 0.7/m
Red side
Defeatrange top only#happy
Tristana · Top
1 / 12 / 1
13.3% KP
6,057
11.9% share
6,787g
117 CS · 4.8/m
Maybach#Maybe
Hecarim · Jungle
4 / 6 / 7
73.3% KP
9,109
17.9% share
11,657g
214 CS · 8.9/m
ShoeBlLL#tw2
Akshan · Mid
6 / 5 / 5
73.3% KP
21,851
42.9% share
11,371g
172 CS · 7.1/m
jpMVzC#1582
Ezreal · ADC
2 / 6 / 0
13.3% KP
9,991
19.6% share
8,036g
139 CS · 5.8/m
Ichigo#8880
Rell · Support
2 / 7 / 5
46.7% KP
3,927
7.7% share
6,569g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
