Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 78 days ago
5 / 7 / 13
K / D / A
69.2%
Kill participation
1,042.2
Damage / min
12,838g
395.8 gold / min
21
8 placed · 5 cleared
262
8.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMythz1#0405
Tryndamere · Top
5 / 9 / 8
50% KP
34,609
27.7% share
14,969g
287 CS · 8.8/m
Sylar#EU1
Jarvan IV · Jungle
7 / 1 / 14
80.8% KP
23,055
18.4% share
14,500g
241 CS · 7.4/m
2000y#JP1
Orianna · Mid
5 / 7 / 13
69.2% KP
33,802
27% share
12,838g
262 CS · 8.1/m
BONMETAL#046
Jhin · ADC
9 / 7 / 7
61.5% KP
24,634
19.7% share
16,132g
229 CS · 7.1/m
SsolHyunKR#GGWP
Alistar · Support
0 / 3 / 21
80.8% KP
8,939
7.1% share
8,696g
22 CS · 0.7/m
Red side
Victory庄方宜#yuria
Darius · Top
7 / 4 / 3
37% KP
23,997
19.6% share
13,963g
288 CS · 8.9/m
DL PW Seropcc#CN1
Lee Sin · Jungle
6 / 6 / 3
33.3% KP
11,857
9.7% share
11,798g
183 CS · 5.6/m
Mx3e#JP1
Vladimir · Mid
12 / 3 / 6
66.7% KP
51,953
42.4% share
17,328g
312 CS · 9.6/m
Sung#JP2
Viktor · ADC
2 / 5 / 8
37% KP
28,161
23% share
12,995g
269 CS · 8.3/m
sabeer#debu
Thresh · Support
0 / 8 / 12
44.4% KP
6,696
5.5% share
8,689g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
