Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 76 days ago
7 / 6 / 10
K / D / A
60.7%
Kill participation
1,064.2
Damage / min
12,003g
386.4 gold / min
33
6 placed · 7 cleared
204
6.6 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat变化万千心如常#雪豹闭嘴
Yone · Top
3 / 8 / 7
35.7% KP
23,051
19.3% share
10,957g
219 CS · 7/m
bánh đậu xanh HP#kngon
Rengar · Jungle
13 / 5 / 8
75% KP
37,539
31.5% share
16,538g
233 CS · 7.5/m
2000y#JP1
Annie · Mid
7 / 6 / 10
60.7% KP
33,062
27.7% share
12,003g
204 CS · 6.6/m
ダンくん#765
Ashe · ADC
3 / 9 / 9
42.9% KP
19,212
16.1% share
12,888g
225 CS · 7.2/m
llelPara#JP1
Thresh · Support
2 / 6 / 13
53.6% KP
6,291
5.3% share
8,715g
29 CS · 0.9/m
Red side
Victoryshottaka#JP1
Urgot · Top
12 / 2 / 8
58.8% KP
35,582
34.1% share
16,411g
293 CS · 9.4/m
N4n44#0808
Aatrox · Jungle
4 / 7 / 11
44.1% KP
14,436
13.8% share
12,942g
223 CS · 7.2/m
aspire#JINBU
Akali · Mid
7 / 7 / 4
32.4% KP
18,525
17.8% share
12,556g
217 CS · 7/m
V1 Arashi#華やか
Yasuo · ADC
8 / 7 / 7
44.1% KP
19,693
18.9% share
13,213g
204 CS · 6.6/m
Jenthoph#1570
Taliyah · Support
3 / 5 / 17
58.8% KP
16,069
15.4% share
10,060g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
