Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 76 days ago
12 / 6 / 14
K / D / A
55.3%
Kill participation
1,248.3
Damage / min
14,348g
437.9 gold / min
24
3 placed · 7 cleared
190
5.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat黒神話の吗喽#均衡猴
Wukong · Top
7 / 10 / 2
26.5% KP
33,311
22.9% share
14,275g
222 CS · 6.8/m
マリナセドナ大雪山#3027
Viego · Jungle
5 / 8 / 7
35.3% KP
18,149
12.5% share
13,919g
260 CS · 7.9/m
Lops#hipo
Aurora · Mid
7 / 6 / 10
50% KP
38,625
26.5% share
13,976g
266 CS · 8.1/m
Yua#zzZZ
Veigar · ADC
7 / 10 / 11
52.9% KP
40,301
27.7% share
17,332g
263 CS · 8/m
Shun kei#JPN1
Locke · Support
8 / 13 / 8
47.1% KP
15,208
10.4% share
11,223g
32 CS · 1/m
Red side
VictoryVNしゅんた#JP1
Shen · Top
8 / 8 / 17
53.2% KP
27,591
20.7% share
13,435g
195 CS · 6/m
Leslie vast#1111
Zac · Jungle
10 / 6 / 12
46.8% KP
14,793
11.1% share
15,103g
216 CS · 6.6/m
2000y#JP1
Vex · Mid
12 / 6 / 14
55.3% KP
40,902
30.7% share
14,348g
190 CS · 5.8/m
早稲田大学のAD王#JP1
Zeri · ADC
16 / 7 / 13
61.7% KP
39,875
29.9% share
23,891g
362 CS · 11/m
Kaisa JG main#533
Morgana · Support
1 / 7 / 24
53.2% KP
10,285
7.7% share
9,897g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
