Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 75 days ago
5 / 3 / 16
K / D / A
72.4%
Kill participation
740.4
Damage / min
14,573g
412.4 gold / min
30
4 placed · 8 cleared
232
6.6 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryアンバサ#jp2
Aatrox · Top
5 / 4 / 9
36.8% KP
25,538
19% share
13,414g
234 CS · 6.6/m
soccer0304yakyuu#君に凛ぐす
Lee Sin · Jungle
6 / 5 / 20
68.4% KP
27,249
20.3% share
15,333g
226 CS · 6.4/m
ShoeBlLL#tw2
Akshan · Mid
9 / 7 / 7
42.1% KP
29,668
22.1% share
16,425g
264 CS · 7.5/m
今日からダイエット#0727
Syndra · ADC
15 / 8 / 6
55.3% KP
35,651
26.5% share
20,085g
277 CS · 7.8/m
マン姫募集中#ももです
Pyke · Support
3 / 5 / 15
47.4% KP
16,205
12.1% share
11,762g
39 CS · 1.1/m
Red side
DefeatDtjr0310#JP1
Darius · Top
4 / 7 / 6
34.5% KP
26,363
21.7% share
14,380g
316 CS · 8.9/m
マリナセドナ大雪山#3027
Nidalee · Jungle
7 / 7 / 8
51.7% KP
19,475
16% share
14,422g
230 CS · 6.5/m
2000y#JP1
Malphite · Mid
5 / 3 / 16
72.4% KP
26,162
21.6% share
14,573g
232 CS · 6.6/m
早稲田大学のAD王#JP1
Twitch · ADC
11 / 8 / 7
62.1% KP
37,883
31.2% share
18,565g
256 CS · 7.2/m
KiruTerina#Nara
Senna · Support
2 / 13 / 19
72.4% KP
11,480
9.5% share
11,081g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
