Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 75 days ago
4 / 7 / 25
K / D / A
72.5%
Kill participation
1,021.1
Damage / min
11,858g
343.5 gold / min
82
33 placed · 5 cleared
68
2 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshottaka#JP1
Urgot · Top
6 / 7 / 4
25% KP
22,957
16% share
15,560g
262 CS · 7.6/m
gaman#7897
Shyvana · Jungle
12 / 5 / 9
52.5% KP
31,152
21.7% share
19,356g
285 CS · 8.3/m
かけぴょん#JP1
Aurelion Sol · Mid
5 / 5 / 20
62.5% KP
20,401
14.2% share
12,559g
163 CS · 4.7/m
Liz#VN3
Jhin · ADC
13 / 7 / 13
65% KP
34,066
23.7% share
19,241g
263 CS · 7.6/m
2000y#JP1
Xerath · Support
4 / 7 / 25
72.5% KP
35,246
24.5% share
11,858g
68 CS · 2/m
Red side
Defeat木谷高明#JP1
Neeko · Top
5 / 7 / 10
48.4% KP
28,378
25.1% share
12,472g
182 CS · 5.3/m
東京事変#臆病者没母
Lee Sin · Jungle
10 / 5 / 8
58.1% KP
25,653
22.7% share
16,580g
256 CS · 7.4/m
Abigail#xxx
Diana · Mid
7 / 7 / 8
48.4% KP
24,190
21.4% share
13,559g
248 CS · 7.2/m
Mokurooo#NKG
Aphelios · ADC
6 / 12 / 14
64.5% KP
30,436
26.9% share
17,186g
252 CS · 7.3/m
RuneFactoryが大好きだ#YRA
Lulu · Support
3 / 9 / 16
61.3% KP
4,590
4.1% share
9,654g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
