Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 75 days ago
4 / 10 / 11
K / D / A
78.9%
Kill participation
916.6
Damage / min
9,712g
367.4 gold / min
26
3 placed · 10 cleared
149
5.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeng丶chovy#JP1
Kayle · Top
3 / 5 / 8
34.4% KP
20,048
23% share
10,522g
212 CS · 8/m
ニューキングハナハナV#ハナ専
Lee Sin · Jungle
7 / 1 / 5
37.5% KP
10,714
12.3% share
13,728g
227 CS · 8.6/m
ShoeBiLL#TTV2
Akshan · Mid
10 / 5 / 7
53.1% KP
26,121
30% share
12,946g
183 CS · 6.9/m
チンパンジー#No1
Nilah · ADC
9 / 4 / 4
40.6% KP
20,515
23.5% share
16,395g
235 CS · 8.9/m
Shun kei#JPN1
Alistar · Support
3 / 4 / 16
59.4% KP
9,764
11.2% share
9,109g
24 CS · 0.9/m
Red side
Defeat鉄砲玉#JP1
Olaf · Top
8 / 4 / 5
68.4% KP
20,224
22.5% share
12,255g
231 CS · 8.7/m
に ち#に ち
Graves · Jungle
5 / 6 / 4
47.4% KP
16,196
18% share
10,997g
166 CS · 6.3/m
2000y#JP1
Annie · Mid
4 / 10 / 11
78.9% KP
24,229
26.9% share
9,712g
149 CS · 5.6/m
STARLit#JP1
Kai'Sa · ADC
1 / 5 / 8
47.4% KP
18,218
20.3% share
10,886g
217 CS · 8.2/m
あららぎ#iam
Morgana · Support
1 / 7 / 10
57.9% KP
11,055
12.3% share
7,258g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
