Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 73 days ago
4 / 9 / 10
K / D / A
42.4%
Kill participation
872.3
Damage / min
11,341g
368.4 gold / min
21
7 placed · 3 cleared
195
6.3 CS / min
Objective control
2
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatアンバサ#jp2
K'Sante · Top
2 / 6 / 7
23.7% KP
25,603
19.7% share
11,087g
209 CS · 6.8/m
soccer0304yakyuu#君に凛ぐす
Sylas · Jungle
8 / 8 / 12
52.6% KP
24,807
19% share
14,664g
183 CS · 5.9/m
Lops#hipo
Aurora · Mid
12 / 7 / 6
47.4% KP
36,847
28.3% share
12,749g
191 CS · 6.2/m
早稲田大学のAD王#JP1
Jinx · ADC
12 / 6 / 7
50% KP
32,588
25% share
17,948g
231 CS · 7.5/m
いちにち六試合#まで7
Braum · Support
4 / 6 / 21
65.8% KP
10,395
8% share
10,214g
21 CS · 0.7/m
Red side
Victory变化万千心如常#雪豹闭嘴
Aatrox · Top
7 / 7 / 8
45.5% KP
27,614
19.3% share
14,745g
201 CS · 6.5/m
Leslie vast#1111
Kha'Zix · Jungle
11 / 5 / 7
54.5% KP
38,530
26.9% share
18,083g
230 CS · 7.5/m
2000y#JP1
Vex · Mid
4 / 9 / 10
42.4% KP
26,851
18.7% share
11,341g
195 CS · 6.3/m
たいくつひと#JP1
Yunara · ADC
10 / 11 / 4
42.4% KP
31,439
21.9% share
17,732g
244 CS · 7.9/m
エッチポップ#JP1
Zyra · Support
1 / 6 / 19
60.6% KP
18,996
13.2% share
10,047g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
