Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 73 days ago
2 / 8 / 21
K / D / A
51.1%
Kill participation
1,222.2
Damage / min
11,148g
375.1 gold / min
18
4 placed · 5 cleared
206
6.9 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatろるがへたなので助けてジャングル#HELPM
K'Sante · Top
5 / 6 / 8
41.9% KP
25,874
22.7% share
11,065g
174 CS · 5.9/m
死 兵#JP04
Sylas · Jungle
7 / 9 / 12
61.3% KP
32,171
28.2% share
13,989g
199 CS · 6.7/m
Lops#hipo
Morgana · Mid
3 / 9 / 14
54.8% KP
20,642
18.1% share
10,538g
200 CS · 6.7/m
たいくつひと#JP1
Yunara · ADC
7 / 12 / 2
29% KP
16,642
14.6% share
12,616g
196 CS · 6.6/m
No smite#0606
Pantheon · Support
9 / 9 / 11
64.5% KP
18,883
16.5% share
11,672g
44 CS · 1.5/m
Red side
Victory月綺麗ですね#Sora
Darius · Top
9 / 4 / 9
40% KP
29,524
19.4% share
13,740g
266 CS · 9/m
GUTS#JP1
Ekko · Jungle
6 / 8 / 14
44.4% KP
19,793
13% share
11,561g
150 CS · 5/m
2000y#JP1
Vex · Mid
2 / 8 / 21
51.1% KP
36,320
23.9% share
11,148g
206 CS · 6.9/m
One Life#星街の駅で
Twitch · ADC
26 / 6 / 5
68.9% KP
56,902
37.4% share
23,509g
238 CS · 8/m
mondlose nacht#JP1
Thresh · Support
2 / 5 / 26
62.2% KP
9,447
6.2% share
9,799g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
