Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vex
Victory
Ranked Solo/Duo · 72 days ago
12 / 9 / 13
K / D / A
56.8%
Kill participation
1,512.2
Damage / min
12,162g
493.7 gold / min
20
5 placed · 4 cleared
164
6.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory2000y#JP1
Vex · Top
12 / 9 / 13
56.8% KP
37,250
28.1% share
12,162g
164 CS · 6.7/m
とうわ#CN1
Talon · Jungle
6 / 6 / 10
36.4% KP
18,268
13.8% share
14,361g
212 CS · 8.6/m
MoguMogu2#mogu
Vayne · Mid
16 / 4 / 11
61.4% KP
46,922
35.4% share
13,884g
166 CS · 6.7/m
すきのあめ#JP1
Syndra · ADC
5 / 7 / 9
31.8% KP
14,886
11.2% share
10,801g
170 CS · 6.9/m
いちにち六試合#まで7
Poppy · Support
5 / 6 / 23
63.6% KP
15,230
11.5% share
9,947g
24 CS · 1/m
Red side
Defeatsnowrabbit#2800
Malphite · Top
11 / 9 / 7
58.1% KP
18,185
25.5% share
11,282g
140 CS · 5.7/m
Blender#Blend
Wukong · Jungle
7 / 11 / 9
51.6% KP
14,781
20.7% share
11,533g
130 CS · 5.3/m
yugitox#JP1
Zac · Mid
2 / 8 / 3
16.1% KP
7,034
9.9% share
6,476g
106 CS · 4.3/m
Gomiyusiii#2303
Varus · ADC
8 / 9 / 8
51.6% KP
19,391
27.2% share
12,285g
200 CS · 8.1/m
Enty#ENTP1
Braum · Support
3 / 7 / 13
51.6% KP
12,011
16.8% share
7,392g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
