Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 71 days ago
11 / 11 / 8
K / D / A
63.3%
Kill participation
1,190.3
Damage / min
13,902g
540.9 gold / min
18
5 placed · 4 cleared
163
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwataneko#JP1
Ornn · Top
3 / 5 / 5
32% KP
17,707
20.7% share
8,465g
170 CS · 6.6/m
チーズ飴#JP1
Zac · Jungle
5 / 5 / 9
56% KP
16,377
19.2% share
10,290g
149 CS · 5.8/m
变化万千心如常#雪豹闭嘴
Yone · Mid
8 / 12 / 4
48% KP
16,150
18.9% share
11,465g
145 CS · 5.6/m
Apocalys#JP1
Aurelion Sol · ADC
8 / 5 / 3
44% KP
27,185
31.8% share
11,589g
216 CS · 8.4/m
llelPara#JP1
Thresh · Support
1 / 4 / 12
52% KP
8,087
9.5% share
7,071g
21 CS · 0.8/m
Red side
Victoryはすたあ#JP1
Renekton · Top
7 / 2 / 9
53.3% KP
26,626
25.2% share
14,271g
239 CS · 9.3/m
森の熊さん#JP1
Elise · Jungle
7 / 3 / 9
53.3% KP
18,576
17.6% share
13,647g
187 CS · 7.3/m
2000y#JP1
Jayce · Mid
11 / 11 / 8
63.3% KP
30,590
29% share
13,902g
163 CS · 6.3/m
蒙古タンメン#NKMT
Tahm Kench · ADC
4 / 3 / 9
43.3% KP
17,206
16.3% share
10,577g
160 CS · 6.2/m
TD1 Arber#1071
Lux · Support
1 / 7 / 12
43.3% KP
12,579
11.9% share
8,149g
56 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
